TyranoBuilder engine Developer Tools fail to open

soup_not

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This game engine uses standard Electron Chromium clone as its basis. Its Developer Tools/Console opened with "window":{"devtools":true} package.json setting in 1.15.8 but fails to open starting with higher versions like 1.15.9.

Is it some consequence of security hardening? What can I do to allow it to start?
 
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This should not be the case. This could be a regression of Sandboxie.

Did the sandboxed application receive updates?
 
No. It's the same application literally. Only on the older version of Sandboxie-Plus the Developer Tools open normally and on the newer it's not.

On the .12 version at first it opened but showed a black rectangle instead of inner content of the detached Developer Tools window, rendering only standard Windows borders right then stopped opening altogether.

The last working version is .8 because .9, .10 and .12 don't work.
It starts working simply by downgrading to that version.
Maybe it's somehow related to TyranoBuilder engine using a rather outdated Chromium build?
Because latest NW.js seem to be opening its Developer Tools regardless.

process.versions:
chrome: "78.0.3904.113"
electron: "7.1.2"
http_parser: "2.8.0"
icu: "64.2"
llhttp: "1.1.4"
modules: "75"
napi: "4"
nghttp2: "1.39.2"
node: "12.8.1"
openssl: "1.1.0"
unicode: "12.1"
uv: "1.30.1"
v8: "7.8.279.23-electron.0"
zlib: "1.2.11"
 
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This seem to be related to the "LowLevel.dll failed to load" error, probably, because on .9 version Sandboxie's log shows that error before the game fails to load Developer Tools after starting. And in the latest release the log says nothing at all. So the breaking change is somewhere in between .8 and .9 versions.

And in higher versions it shows this instead (if starts at all as I described above):
200047.png
 
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This is something David has to look into, or someone who is able to point to the changes that caused this issue to show up.
 
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