ATi Catalyst *Update*

H3rby

New member
Treiber für alle ATi (AMD) Grafikprodukte.

Download Version 9.4:

Code:
http://support.amd.com/us/gpudownload/Pages/index.aspx

Releasenotes:

Code:
https://a248.e.akamai.net/f/674/9206/0/www2.ati.com/gamesite/Catalyst_94_release_notes.pdf
 
AMD":i6n3djwh said:
Note: The Windows 7 driver is not final and is provided "as is." It is not supported by AMD, and may contain software bugs. It has not completed full AMD testing. Use of this software is at your own risk.

Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx?driver=VideoCard/win7-64-suite

Releasenotes:

Code:
http://www2.ati.com/relnotes/Catalyst_94_release_notes.pdf
 
Download:

Code:
http://support.amd.com/us/gpudownload/Pages/index.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_95_release_notes.pdf
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_96_release_notes.pdf
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_97_release_notes.pdf


Alternative, weil bei ATi noch nicht verfügbar:

Code:
http://downloads.guru3d.com/
 
Changelog:
  • This release of the ATI Catalyst driver provides OpenGL 3.1 extension support. The following is a list of OpenGL 3.1 features and extensions added in ATI Catalyst 9.8:
    • Support for OpenGL Shading Language 1.30 and 1.40.
    • Instanced rendering with a per-instance counter accessible to vertex shaders (GL ARB draw instanced).
    • Data copying between buffer objects (GL EXT copy buffer).
    • Primitive restart (NV primitive restart). Because client enable/disable no longer exists in OpenGL 3.1, the PRIMITIVE RESTART state has become server state, unlike the Nvidia extension where it is client state. As a result, the numeric values assigned to PRIMITIVE RESTART and PRIMITIVE RESTART INDEX differ from the NV versions of those tokens. o At least 16 texture image units must be accessible to vertex shaders, in addition to the 16 already guaranteed to be accessible to fragment shaders.
    • Texture buffer objects (GL ARB texture buffer object).
    • Rectangular textures (GL ARB texture rectangle). o Uniform buffer objects (GL ARB uniform buffer object).
    • SNORM texture component formats.
  • Battleforge DirectX 10/DirectX 10.1 performance improves of up to 50% with the largest gains in configurations using ATI CrossFireX™ technology.
  • Company of Heroes DirectX 10 performance improves of up to 77%.
  • Crysis DirectX 10 performance of ATI CrossFireX technology in dual mode improves of up to 10% and quad mode performance improves of up to 34%.
  • Crysis Warhead DirectX 10 performance of ATI CrossFireX technology in dual mode improves of up to 7% and quad mode performance improves of up to 69%.
  • Far Cry 2 DirectX 10 performance of ATI CrossFireX technology in dual mode improves of up to 50% and quad mode performance improves of up to 88%.
  • Tom Clancy’s H.A.W.X. DirectX 10/DirectX 10.1 performance of ATI CrossFireX technology in dual mode improves of up to 40% and with quad mode performance improving of up to 60%.
  • UnigineTropics OpenGL performance improvements of up to 20%.
  • UnigineTropics DirectX 10 performance of ATI CrossFireX technology in quad mode improvements of up to 20%.
  • World in Conflict DirectX 10 performance improvements of up to by 10%.
Download:
  • Windows Vista & 7, 32 Bit:
    Code:
    http://www.winfuture-downloads.de/5c43d265b2a2339a4152821822b17c4d/4a87a327/Treiber/ATI/9-8_vista32_win7_32_dd_ccc_wdm_enu.exe
  • Windows Vista & 7, 64 Bit:
    Code:
    http://www.winfuture-downloads.de/b3510e8c101e0fe0f8ad2051fd503a0b/4a87a3b0/Treiber/ATI/9-8_vista64_win7_64_dd_ccc_wdm_enu.exe
  • Windows XP, 32 Bit:
    Code:
    http://www.winfuture-downloads.de/0a460cc5ed5b00c1eb7b7552bf5743c9/4a87a437/Treiber/ATI/9-8_xp32_dd_ccc_wdm_enu.exe
  • Windows XP, 64 Bit:
    Code:
    http://www.winfuture-downloads.de/2e03895a78797263c27c10aaa7090dc8/4a87a479/Treiber/ATI/9-8_xp64_dd_ccc_enu.exe
 
CB":dv1ef9zz said:
Anscheinend weist der Catalyst 9.8 jedoch noch einige Fehler auf, weswegen ATi mittlerweile bereits zwei Hot-Fix-Updates heraus gebracht hat. Eines davon ist ein alter bekannter, der auch die AGP-Versionen der Radeon-HD-2000- sowie der Radeon-HD-3000-Serie ansprechen kann. Diese werden von der Standard-Version leider nicht unterstützt. Der Treiber ist sowohl mit Windows XP als auch mit Windows Vista in der 32-Bit- sowie der 64-Bit-Version kompatibel. Der Download ist von dem Support-Bereich des Herstellers möglich.

Der andere Hot-Fix spricht dagegen wirkliche Fehler an. Mit dem Catalyst 9.8 soll es in Resident Evil 5, Company of Heroes, Ghostbusters sowie Sims 3 zu Fehlern kommen können. So funktioniert in „Ghostbusters“ kein Anti-Aliasing, in „Sims 3“ ist die Grafikdarstellung defekt und in „Resident Evil 5“ gibt es keinen Multi-GPU-Support. Darüber kommt es in „Company of Heroes – Tales of Valor“ zu einem Absturz, wenn man ein spezielles Szenario in „Ultra-Qualität“ spielt.

Download:

Code:
http://support.amd.com/us/kbarticles/Pages/Hotfixfor3DGames.aspx
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_99_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_910_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_911_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_912_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_101_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_102_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
[/QUOTE]
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_103_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Ich sehe da nur die 10.2 Treiber !

Und wenn Du die beta meinst, dann schreibe das doch bitte dazu !!!

Edit: OK, jetzt sind sie da.
 
Ja, AMD hat die Seiten wie immer etwas zu langsam umgestellt.. ^^

Die Release Notes waren ja schon vorhanden, ansonsten Computerbase oder Guru3d nutzen, da sind sie immer schneller da als auf den AMD eigenen Seiten..
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_104_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_105_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
Changelog:

Battlefield: Bad Company 2 - Long load times for new maps when using a Windows 7 / Windows Vista based system with an:

# ATI Radeon HD 4xxx series graphics card
# ATI Radeon HD 3xxx series graphics card
# ATI Radeon HD 2xxx series graphics card

Download:

Code:
http://support.amd.com/us/kbarticles/Pages/ATI-Catalyst-Hotfix.aspx
 
Download:

Code:
http://game.amd.com/us-en/drivers_catalyst.aspx

Changelog:

Code:
http://www2.ati.com/relnotes/Catalyst_107_release_notes.pdf


Alternativer Download:

Code:
http://downloads.guru3d.com/
 
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